The SEED System

We believe learning environments should empower students and teachers to engage with the built environment and the ecological systems in which students live, learn and play. SEEDclassroom is a living laboratory that provides a portal to these larger systems, enabling project-based and applied-learning opportunities that inherently include mastery of STEM (Science, Technology, Engineering & Mathematics) education, arts and social studies. When students are able to apply new learning to real-world projects, they develop essential, systems-level, critical thinking capabilities. The quality and features of the SEEDclassroom enable this holistic learning experience, with focus on experimentation and creativity.

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STEM/STEAM: In 2009, the United States educational system realized that US students needed significant improvement in Science, Technology, Engineering and Mathematics, or STEM, if the students who would be the workforce of tomorrow were to have a competitive edge in a globalized, high-tech marketplace. The goal of STEM education is to integrate technology into daily classroom teaching methodologies, focus on applied science, mathematics and engineering curricula, provide ongoing advanced training for teachers and develop core knowledge assessment approaches. The SEEDClassroom and SEEDPacket handbook employ the building as a living laboratory and a launch point for STEM education, integrating students’ daily activities with operations and maintenance of the SEEDClassroom core systems, including net-zero energy, net-zero water, and agriculture components. We also embrace a more recent movement toward incorporating Arts and Social Studies into STEM curriculum – or STE[A]M education.